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Anteater Highway

Project Info
Name: Anteater Highway
Roles: Team Lead, Producer, Sound Engineer
Duration: 6 months
Type: University Project in collaboration with a professional client
Game Engine: Unity
Team Size: 6












Producer:
- Responsible for running all meetings and taking minutes, ensuring that everyone was aware of where the team was in production and what needed worked on that day.
- In charge of creating and maintaining all non-field specific documentation, such as the game design document.
- Maintained the JIRA and the project timeline in accordance with agile methodology. 

Roles and Responsibilities
Team Lead:
- Responsible for all team communications with the client and university.
​ - Made weekly update presentations to inform our lecturer and clients of project progress.
- Responsible for mediating interpersonal disputes between team members.
- Other miscellaneous jobs (QA, bug fixing, tech design, etc)

Sound Engineer:
- Responsible for composing 6 songs for use in the game that adhered to the tone of the game as outlined in the brief.
     - Specifically I wrote the main menu theme, the main game theme, music for the pause, win, and lose screens, and music for the credits page. 
- Created all foley and 30+ sound effects used in the game, as well as designed where and how they should be implemented. 

Team Composition:
Ross Gauld - Producer/Team Lead/Sound Designer
Alisha Qurban - UX Designer/2D Artist
Daniel Tolland - 3D Artist/Animator
Josh Heron - Gameplay/Level Designer
Cameron Thustain - UX/Gameplay/Level Designer
Joseph Roper - UI/Gameplay Programmer

Anteater Highway was my 3rd year professional project. I worked in a team of 6 and worked with a client (The Royal Zoological Society of Scotland) to develop the game over 16 weeks. For the project I was producer, game designer, and composer/sound engineer, as well as doing QA. This was the biggest project I had ever worked on, and managing a team as well as coordinating with clients was a difficult task. There were many setbacks with the project but despite these challenges we were able to pull together and make a game that the clients were very pleased with. You can read more about the game and play it by going to https://roseygoold.itch.io/anteater-highway

Here is a video playthrough of the game. 


And here is an audio reel of the songs I made for this project:

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